FINAL SYNTHESIS LAB 2 - MOBILITY INNOVATION
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- Versione italiana
- Academic year
- 2021/2022
- Teacher
- GIAN ANDREA GIACOBONE
- Credits
- 12
- Didactic period
- Secondo Semestre
Training objectives
- This final synthesis laboratory aims to allow students to apply the skills, concepts and methods of design work – acquired in the program of this master’s degree course – to the development of innovative solutions related to the automotive sector, especially to those products or services associated to the connected, smart mobility and autonomous transportation systems and advanced logistics. The laboratory is integrated with an innovative academic training course in entrepreneurship specific to the automotive sector, TACC – Training for Automotive Companies Creation, located at the Department of Engineering "Enzo Ferrari" in the University of Modena and Reggio Emilia. The integrated course is conceived, in the organizational and didactic process and in contents, as a practical workshop in which the students are led to the mature and complete development of multidisciplinary projects with strong entrepreneurial potential. Moreover, the workshop plans to offer to the students an opportunity for performing design experimentations and verifying their own self-management and planning skills.
• The students are going to acquire the intended competencies:
• Methodologies and techniques of working in multidisciplinary teams
• Methodologies and techniques for product definition and project management
• Methodologies and techniques for the integrated design of products and services in the automotive sector
• Methodologies and techniques for the economic and business management of a project
• Methodologies and techniques for the development of technologies for interaction and automation of connected services
• Proficiency in innovative industrial processes for the automotive sector
• Ability to produce interactive prototypes through rapid prototyping
The students are going to acquire the intended skills (or the ability to apply the acquired knowledge):
• Integrate knowledge and manage complexity in design
• Develop innovative solutions in response to the real needs of potential users
• Develop innovative solutions in response to the requirements defined in the product and project specifications
• Manage the project from the creative phase of conceptual design up to the executive design
• Select technical solutions, materials, and processing technologies and production systems.
• Manage processes of integration of digital technologies and advanced manufacturing for the development of new types of products
• Working together with a multidisciplinary team, managing tasks and assignments autonomously and in synergy with the workgroup Prerequisites
- No prerequisites are required.
Course programme
- The course aims to support students during the development of innovative solutions in the field of smart and sustainable mobility. The course includes 120 hours of laboratory-based teaching, which alternates between theoretical lectures and practical activities. The latter is planned to be carried out in groups and guided by the continuous supervision of the professors. The course is divided into 4 specific modules in order to offer students a specific multidisciplinary knowledge for the automotive and mobility sectors:
• Automotive Product Design (30h):
The module provides the students with practical and theoretical tools on the principles and methods of human-centered design and interaction design for the conception and development of innovative products, services and systems addressed to the automotive and intelligent mobility sectors.
Topics:
Human-Centered Design & Design Thinking
Automotive & Transportation Design
Human-Computer Interaction & Human-Machine Interface
Human Factors & Ergonomics
• Business planning for automotive (30h)
The module provides the students with theoretical, methodological and applicative tools of business models related to the economic and entrepreneurial management of innovative projects for the automotive sector.
Topics:
Funding & Investment
Business Model & Business Plan
Project Management & Agile Development
Legal & Intellectual Property
• Engineering methods for automotive (30h)
The module provides the students with theoretical, methodological and operational tools on the principles and processes of engineering prototyping and validation of mechanical and mechatronic solutions related to the automotive sector.
Topics:
Virtual Prototyping: analytical & numerical model solutions
Finite Element Method & Finite Element Analysis
Physical Prototyping: physical models, 3D printing, material testing & experimentation
• Information Technology for automotive (30h)
The module provides the students with theoretical, methodological and application tools for the design and development of digital applications and IoT services addressed to connected, autonomous and intelligent mobility.
Topics:
User Experience Design
User Interface & Usability testing
Programming & real-time computing
Rapid Prototyping through single-board microcontrollers Didactic methods
- The teaching activities are planned and organized through the synergistic collaboration of all teachers to ensure a fruitful integration between the different modules. In particular, the teaching activities are conducted in complete integration with the TACC program, within the homonym laboratory, at the University of Modena and Reggio Emilia. The integrated course will provide students with the appropriate skills to tackle, in teams, the development of multidisciplinary projects - declined on the topics of the modules - leaving the groups the autonomy to better manage the times and methods of development for the individual projects. The activities are preparatory to the development of the thesis project. The teaching activities alternate frontal theoretical lessons with a prevalence of practical laboratory activities, in order to enhance an integrative and learning-by-doing teaching methodology, encouraging, at the same time, self-employed and teamwork. A free web service platform will be used to simply designing activities between the modules for unitary management of the projects.
Due to the Covid-19 emergency, the lessons are scheduled in a mixed modality. The teaching activities in presence will be carried out at the TACC laboratory, with the possibility for the students of using tools and materials for realizing physical and interactive prototypes. To provide a direct link to industrial reality, the teaching experience also includes visits to some companies operating in the automotive sector. Learning assessment procedures
- The theoretical and applicative skills of each student are verified through the discussion of the projects developed during the course, through a oral presentation, in front of the commission composed of the professors of each individual module. The students must describe, through a slide presentation, what design process, methodologies have been adopted and what technical solutions have been selected and used to achieve the expected objectives.
Specifically, every project must highlight the target market in which the project will be inserted, the needs of the users that would be satisfied, and present the final results through conceptual sketches, executive drawings and digital, physical and/or interactive prototypes. Furthermore, the final evaluation will also take into consideration the commitment and active participation shown by each individual student throughout the didactic semester of the laboratory. Reference texts
- • Bhise, V. D. (2016). Ergonomics in the Automotive Design Process. Boca Raton: CRC Press.
• Bhise, V. D. (2017). Automotive product development: A systems engineering implementation. Boca Raton: CRC Press.
• Cooper, A., Reinmann, R., Cronin, D., & Noessel, C. (2014). About Face: The Essentials of Interaction Design (4th ed). Hoboken: John Wiley & Sons.
• Crolla, D.A. (2009). Automotive Engineering: Powertrain, Chassis System and Vehicle Body. Oxford: Butterworth-Heinemann.
• Denton, T. (2020). Electric and Hybrid Vehicle (2nd ed). New York: Routledge.
• Hekkert, P., & Van Dijk, M. (2011). VIP Vision in Design: A Guidebook for Innovators. Amsterdam: Bis Publisher.
• Ho, C. (2017). The Multisensory Driver: Implications for Ergonomic Car Interface Design. Boca Raton: CRC Press.
• Krishna, G. (2015). The best Interface is No Interface. Berkerly: New Riders.
• Krug, S. (2013). Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability (3rd ed). Berkerly: New Riders.
• Kumar, V. (2012). 101 Design Methods: A Structured Approach for Driving Innovation in Your Organization. Hoboken: John Wiley & Sons.
• Lipson, H., & Kurman, M. (2017). Driverless: Intelligent Cars and the Road Ahead. Cambridge: The MIT Press.
• Macey, S., & Wardle, G. (2014). H-Point: The Fundamentals of Car Design & Packaging (2nd ed). Culver City: Design Studio Press.
• Maeda, J. (2006). The Law of Simplicity. Cambridge: The MIT Press.
• Marita, D. (2015). Practical Manual of Quality Fuction Deployment. Cham: Springer.
• Martin, R.L. (2009). Design of Business: Why Design Thinking is the Next Competitive Advantage. Brighton: Harvard Business School Press.
• McElroy, K. (2017). Prototyping for Designers: Developing the Best Digital and Physical Products. Sebastopol: O’Reilly.
• Meixner, G., & Müller, C. (2017). Automotive User Interface: Creating Interactive Experiences in the Car. Cham: Springer.
• Meywerk, M. (2015). Vehicle Dynamics. Hoboken: John Wiley & Sons.
• Norman, D. A. (2014). The Design of Everyday Things, Revised And Expanded Edition. Cambridge: The MIT Press.
• Rowland, C., Goodman, E., Charlier, M., Light, A., & Lui, A. (2015). Designing Connected Products: UX for the Consumer Internet of Things. Sebastopol: O’Reilly.
• Saffer, D. (2009). Designing for Interaction, Second Edition: Creating Innovative Applications and Devices (2nd ed). Berkerly: New Riders.
• Stickdorn, M., & Schneider, J. (2011). This Is Service Design Thinking: Basics, Tools, Cases. Amsterdam: Bis Publisher.
• Van Boeijen, A., Daalhuizen, J., Zijlstra, J., & Van Der Schoor, R. (2020). Delft Design Guide: Delft Design Guide: Perspectives - Models - Approaches - Methods (Revised ed). Amsterdam: Bis Publisher.