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COMPUTER-AIDED DESIGN AND WORKINGDRAWINGS

Academic year and teacher
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Versione italiana
Academic year
2020/2021
Teacher
FEDERICO FERRARI
Credits
6
Didactic period
Secondo Semestre
SSD
ICAR/17

Training objectives

The main objectives of the course are to provide students with the necessary knowledge to read and create a technical drawing and to learn how to use 2D and 3D software for the creation and representation of parts and executive tables.
Most of the lessons will be related to the use of software to allow students to gain proper confidence in the skills required by the market.

The learning process is articulated on different types of software specifically designed to elaborate on different types of content. Specifically, the lessons will focus on raster graphics, 2D and 3D vector graphics, and CGI rendering, providing replicable methods for the different sectors (industrial, mechanical and architectural design, goldsmithing, automotive, nautical and aeronautical industries).

The methodological approach used in the teaching process and the experimentation in the classroom ensure that students are indipendet from specific software and can critically orient themselves towards the package most suitable for them. The course also deals with technical drawing and related regulations.

Prerequisites

Master the essential tools of hand drawing in general and orthogonal projections in particular. Basic knowledge of computer science, raster and 2D vector graphics.

Course programme

Lessons will focus on advanced vector drawing, three-dimensional modeling, advanced raster graphics, photography, and rendering.
The following tools will be used:
- Adobe Photoshop for raster drawing
- McNeel Rhinoceros for 3D modeling
- Luxion Keyshot for rendering
Other specific software and plugins may be included depending on the tutorial.

Eventually, the student will be able to navigate and correctly use the three-dimensional space, positioning and modeling various elements accurately, perform the necessary operations to create complex components, and finally set up a scene ready for rendering.

Didactic methods

The training activities will be organized in lessons dedicated to theories and methods of representation, to be followed by exercises in workshop mode, aimed at developing application skills.

Learning assessment procedures

In order to assess the correct learning and the achievement of educational objectives, the examination will consist of two parts:
- evaluation of the long-term exercise concerning the correctness and representative quality of the requested drawings according to criteria established at the beginning of the courses;
- final assessment of the consistency of the methodological approach and the representative choices made and knowledge acquired.

Reference texts

- CONCHERI TOSETTI G., Elementi di Disegno e Normativa, Ed Cortina – Padova
- STRANERO S.L., CONSORTI R., Disegno, progettazione e organizzazione industriale, vol. 1-2-3, Ed. Principato.
- MARINI D., BERTOLO M., RIZZI A., Comunicazione visiva digitale, fondamenti di eidomatica, Addison-Wesley Milano 2001
- MITCHELL W.J., Digital Design Media, edizione italiana, McGraw-Hill, Milano, 1996. Graphic-SHA, Models & Prototypes
- FOLEY J. D., VAN DAM A., Feiner S.K., HUGHES J. D., Computer Graphics: Principles and Practice, Addison-Wesley 1996 (2nd ed.), ISBN 978-0-2018-4840-3
- FERRARI F., Il Design della fotografia di prodotto - La fotografia di prodotto, tecniche ed esempi
- Other handouts provided by the teacher.