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FINAL SYNTHESIS STUDIO - LABORATORY B

Academic year and teacher
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Versione italiana
Academic year
2020/2021
Teacher
VITTORIO LONGHEU
Credits
22
Didactic period
Annualità Singola

Training objectives

Today a new vision of society and the collective space is emerging, aimed at a broad idea at the center of which are issues such as social inclusion, the regeneration of places devastated by wars, speculation, underworld and the search for settlement models. capable of improving the quality of the built environment and consequently the quality of life of the people who live there even with simple constructions and limited tools. This new attitude is common to many good but not necessarily well-known designers, who do not fall into despair due to the scarcity of means at their disposal, whose creativity, even if constrained by a thousand constraints, finds its strength and dignity even in small daily victories. that make many people happy. These works speak to us of the ability to tell the foundational relationship between culture, history and landscape with creativity and intelligence. Works aimed at renewing those shared values on which the common sense of public space and the values of a community are based, perhaps imagining actions based on the sense of community and cohesion, with a new, poetic and courageous gaze, to rethink projects that give answers to the social collapse we live in today.
The exercise aims to approach students operationally to the themes and methods of design research as a founding tool. The students' work will be conducted starting from general research on the themes inherent to the Grande Po (depictions and representations in art, filmography, music, ...) and subsequently from an in-depth analysis of a series of case studies. The Grande Po can suggest many interpretative keys to be able to re-design a place, starting from the peculiar characteristics of the environmental context and the needs of the people who inhabit and live that particular place.

The Integrated Product Systems module aims to investigate and develop some design tools specific to design research to deepen research methodologies and Human Centered Design project. Then develop strategies and project planning, placing needs, needs and expectations at the center of it. Only by managing to combine knowledge with the environmental context and with the people who use it, can innovative and qualitative results be obtained. In other words, the module provides basic tools and some targeted insights to support the student's design choices, orienting them to enhance people's needs in order to be able to conceive product concepts or inclusive and usable spaces.

3D Modeling, digital drawing & reverse engineering
is a module where the students will acquire some of the main theoretical and methodological tools necessary to understand and analyze all the operations related to the realization and production of a product, using three-dimensional modeling and Reverse Engineering (RE). They will explain with transversal topics such as product photography, mockup (physical models), and Reverse Engineering, by the use of three-dimensional scanners or photo-modelling. Methodologies and techniques of virtual or solid prototyping (RP) will also be addressed. The students will have learned the tools to deal with the practice of product design in the different areas of design, production, RE, RP as well as interactive and multimedia communication systems supported by new digital technologies.
Students will be able to apply acquired knowledge, also in multidisciplinary contexts/environments, to solve problems related to new issues related to the professional context of the product design.

Prerequisites

Passing the preparatory exams is essential. Basic skill in freehand study drawing and sufficient technical skills in 2D, 3D and rendering is required. In addition, the ability to build physical models, in adequate scale and material, describing the design hypothesis is required.

Course programme

The course offers students the opportunity to develop a project on small spaces and places of relationship outside and inside which it is possible to carry out actions of urban regeneration, social cohesion and cultural attention. The place chosen in which to create some mini-spaces is the Grande Po. Small places, even furniture, typical of a poetics that looks to the human dimension, which must express an original identity in harmony with key words such as sustainability, technique, craftsmanship. Students will be given, purely by way of examples, some possible material suggestions and intended use, such as: capsules / hotels, apartments / hotels, micro houses, small chapels, places of rest and meditation, small urban infrastructures, libraries, bus stops, bathrooms, rest areas, urban shelters. They can be thought of as small new spaces even within existing spaces. They may be stable and well rooted in the ground or mobile and wandering in the landscape. They must be equipped for the use for which they were imagined. By way of example, they could be small buildings to be used as meeting places, small libraries or reading rooms. Or by encouraging the regeneration of existing space, interventions can also be carried out within spaces already built. Meeting places such as bus stops. Particular attention will be paid to the design of the equipment inserted within these spaces which will be designed as real series products (chairs, tables, containers, lamps, sinks, kitchens, etc.).

Integrated product systems (48 hours)
The module is structured in lectures, design exercises, collective discussion of projects, design reviews.
Students will develop solutions on the proposed themes following Human Centered Design methodologies through dedicated teaching experiences, seminars conducted by experts in the sector, the acquisition of design approach tools useful for tackling projects related to the proposed themes with the ultimate aim of developing products / spaces / inclusive and accessible interfaces for different users with very dissimilar characteristics.

Representation and reverse modelling (24 hours)
The teaching methodology aims at specific and operational knowledge. The student will be introduced to a critical and design use of the acquired methodologies.

Didactic methods

The teaching activity is divided into lessons, seminars, open lectures (where external speakers will be invited) and laboratory workshops. The didactic path ends with the "final critcs", where the commission will examine and evaluate the material produced by the students during the workshop. The entire teaching activity aims to provide students with the technical and analytical tools to tackle projects of different types related to interior design at different scales. At the beginning of the course, each student must equip himself with two notebooks in 37x28 cm format. The first will contain, in an orderly manner, the student's notes on the lessons of the course with notes, drawings, etc. The second must contain the first design hypotheses and the study drawings that the same will do during the course. Both notebooks will be evaluated during the “final critcs”.

Integrated product systems (48 hours)
The module is structured in lectures, design exercises, collective discussion of projects, design reviews. Students will develop solutions on the proposed themes following Human Centered Design methodologies through dedicated teaching experiences, seminars conducted by experts in the sector, the acquisition of design approach tools useful for tackling projects related to the proposed themes with the ultimate aim of developing products / spaces / inclusive and accessible interfaces for different users with very dissimilar characteristics.

3D Modeling, digital drawing & reverse engineering
The theoretical lectures will take a place to the Department of Architecture or on-line (according to the specific restrictions imposed by COVID19) and the technical/applicative works are place in the classroom or laboratory, in small groups. Specific exercises will also be carried out

Learning assessment procedures

The level of learning of the course contents will be verified both with the "final critcs" and with a series of intermediate tests. The final exam will include the delivery of a series of drawings on the chosen project theme and their verification through a discussion with the teachers. During the course, students will be given a paper that will specify the "guidelines for the exam papers".
As for the intermediate tests, each teacher will propose various exercises related to the theme of their teaching module.

Modeling & reverse modelling: 3D Modeling, digital drawing & reverse engineering
The teacher will be monitor the activities phase by phase: photo shooting, mockup, 3D acquisition (RE), 3D modeling, etc. This structure is made to guarantee will allow if the student has mastered the tools, the methodologies and a sufficient critical autonomy.

Reference texts

Modeling & reverse modelling: 3D Modeling, digital drawing & reverse engineering
Marini, D., Bertolo, M., Rizzi, A., Comunicazione visiva digitale, fondamenti di eidomatica Addison-Wesley Milano 2001
Mitchell, W.J., Digital Design Media, edizione italiana, McGraw-Hill, Milano, 1996. Graphic-SHA, Models & Prototypes
Ferrari, F., Il design della fotografia di prodotto - La fotografia di prodotto, tecniche ed esempi
Further specific bibliographic indications will be provided at each lesson